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Deployment dossierOffline

TroubleChute

150.228.105.83:28015 checked 27d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,349
no region published
Last wipe27d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
37/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 356 on average
112/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
242/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
16/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
12/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
79/300

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on TroubleChute?

There is no gather rate in the name TroubleChute. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Player count

What is the population like on TroubleChute?

The server TroubleChute is currently offline; it was last seen 27 days 18 hours ago.

What position does TroubleChute hold in the server rankings?

In the top – of ranked servers, TroubleChute holds #13,349 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on TroubleChute?

For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does TroubleChute appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find TroubleChute among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of TroubleChute?

Currently offline, TroubleChute was last seen 27 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 16 September 2026.

Which Rust build does TroubleChute use?

The server TroubleChute runs Rust network protocol 2633 and build 163794 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of TroubleChute?

No region is published by TroubleChute. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 150.228.105.83:28015.

Wipe schedule

When does TroubleChute wipe?

With so few wipes on record for TroubleChute, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 27 days 21 hours ago is when its present world was created.

How to join

What steps do I take to join TroubleChute?

You can join by opening the console with F1 and typing client.connect 150.228.105.83:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.