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Development Server

150.228.19.59:28015 checked 10d ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,996
top 71%
Last wipe80d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
534/600
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 342 on average
441/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
214/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
419/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
351/450

Quick answers

from the figures on this page

Server rules

What is the setup on Development Server when it comes to rules and settings?

You will not find a gather rate in the name Development Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on Development Server?

Generated by the game: the procedural map on Development Server.

Population

What is the population like on Development Server?

Last seen 10 days 8 hours ago, Development Server is offline at the moment.

What position does Development Server hold in the server rankings?

In the top 71% of ranked servers, Development Server holds #15,996 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Development Server?

For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2631 (Protocol): You'll need protocol 2631 on your game to join; cs158240 (Build): The game build is 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Development Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Development Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of Development Server?

Development Server is offline at the moment; the last time it was seen was 10 days 8 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 4 October 2026.

What Rust version is Development Server on?

On Windows, Development Server runs Rust network protocol 2631 and build 158240. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Development Server?

There is no region published by Development Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 150.228.19.59:28015.

Wipe schedule

What schedule does Development Server follow for wipes?

The record of Development Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 80 days 6 hours ago.

Connect

What is the process to join Development Server?

Join by entering client.connect 150.228.19.59:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2631
Protocol You'll need protocol 2631 on your game to join.
cs158240
Build The game build is 158240.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.