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Deployment dossierOnline

Ashes We Return

150.252.190.81:28015 checked 13m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#6,428
top 29%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
549/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 342 on average
415/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
194/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
392/400
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
48/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
345/425

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Ashes We Return?

There is no gather rate in the name Ashes We Return. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Ashes We Return?

A procedural map, size 3,000 with seed 1337, generated by the game, is what Ashes We Return runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is Ashes We Return?

Right now, 0 players are on Ashes We Return, which has 50 slots. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 1 players.

What is Ashes We Return's ranking?

For player hours over the last week, Ashes We Return is #6,428, which puts it in the top 29% of all ranked servers.

Server tags

What is the meaning of the tags on Ashes We Return?

The game's server browser reads these tags from Ashes We Return: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Ashes We Return appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Ashes We Return: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is Ashes We Return, and is it up?

You can join Ashes We Return now: it is online. It reports an uptime that puts the last restart at roughly 3 days 9 hours ago. Over the last 2 full days, uptime was 100%: 48 hours up out of 48. Rust Zerg Life has been tracking it since 11 October 2026.

How well does Ashes We Return perform?

Server fps held an average of 28 for the last 48 hours, with a minimum of 8. The world held as many as 48,190 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,193 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Ashes We Return on?

The server Ashes We Return runs Rust network protocol 2634 and build 167398 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Ashes We Return use?

No region is published by Ashes We Return. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 150.252.190.81:28015.

Wipe cycle

How often does Ashes We Return wipe, and on what days?

The record of Ashes We Return's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 3 days 11 hours ago.

Connect

How can I connect to Ashes We Return?

You can join by opening the console with F1 and typing client.connect 150.252.190.81:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.