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Server Test

151.19.142.9:28015 checked 21d ago

vanilla
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,198
top 57%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
551/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 347 on average
348/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
155/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
311/325
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
299/375

Quick answers

from the figures on this page

Rules and settings

What is the setup on Server Test when it comes to rules and settings?

No gather rate appears in the name Server Test. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on Server Test?

The game generates the procedural map Server Test runs.

Player count

What is the population like on Server Test?

At present, Server Test is offline and its last appearance was 21 days 15 hours ago.

What is Server Test's ranking?

For player hours over the last week, Server Test is #13,198, which puts it in the top 57% of all ranked servers.

Server tags

How should you read the tags on Server Test?

For the game's server browser, Server Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Server Test?

Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find Server Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server info

Is Server Test currently online and stable?

Server Test is offline at the moment; the last time it was seen was 21 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 22 September 2026.

What version is Server Test using?

The server Server Test runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Server Test use?

From Server Test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 151.19.142.9:28015.

Wipe days

When does Server Test wipe?

With so few wipes on record for Server Test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 21 days 16 hours ago.

Join the server

What steps do I take to join Server Test?

Enter client.connect 151.19.142.9:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.