Tests
151.251.217.107:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Tests?
There is no gather rate in the name Tests. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on Tests?
The game generates the procedural map Tests runs.
Population
What is the population like on Tests?
Last seen 12 days 9 hours ago, Tests is offline at the moment.
What position does Tests hold in the server rankings?
For player hours over the last week, Tests is #15,895, which puts it in the top 70% of all ranked servers.
Tags and filters
What is the meaning of the tags on Tests?
The game's server browser reads these tags from Tests: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Tests?
Rust community servers for clans: that is where you will find Tests among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is Tests currently online and stable?
Tests is offline at the moment; the last time it was seen was 12 days 9 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 2 October 2026.
What version is Tests using?
Rust network protocol 2634 and build 166586 is what Tests runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Tests?
There is no region published by Tests. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 151.251.217.107:28015.
Wipe cycle
What schedule does Tests follow for wipes?
The record of Tests's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 9 hours ago is when its present world was created.
Join the server
What steps do I take to join Tests?
Join by entering client.connect 151.251.217.107:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.