RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Test Z

152.89.199.149:35000 checked 10m ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average2
peak 107
Rank#2,133
top 10%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 days
between real wipes
wipe-day peak54
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:14 UTC6d ago 107 – running 0
Fri 2 Oct, 09:12 UTC11d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
170/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
92/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
360/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
94/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
17/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
93/125

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Test Z?

No gather rate appears in the name Test Z. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Test Z?

A procedural map, size 3,500 with seed 5395053, generated by the game, is what Test Z runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is Test Z?

The server Test Z is currently at 0 players out of 100 slots. The seven-day average is 2 players, with a peak of 107.

What position does Test Z hold in the server rankings?

For player hours over the last week, Test Z is #2,133, which puts it in the top 10% of all ranked servers.

Lists and tags

Who operates Test Z?

A x4c.ru hostname is published by Test Z, and no other server we track uses it.

What do Test Z's tags indicate?

What the game's server browser gets from Test Z is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Test Z?

Rust community servers for clans: that is where you will find Test Z among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Test Z, and is it up?

Test Z is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 days 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 14 September 2026.

What is the performance like on Test Z?

Server fps held an average of 110 for the last 48 hours, with a minimum of 76. The world held as many as 72,625 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,459 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Test Z on?

On Linux, Test Z runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Test Z?

There is no region published by Test Z. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 152.89.199.149:35000.

Wipe cycle

What can you expect on wipe day on Test Z?

At their busiest, its recent wipes drew an average of 54 players. 13 hours after the latest wipe, the crowd peaked.

What schedule does Test Z follow for wipes?

The record of Test Z's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 11 days 19 hours ago.

Connect

How can I connect to Test Z?

You can join by opening the console with F1 and typing client.connect 152.89.199.149:35000. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://x4c.ru.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.