Toyohara
152.89.199.58:35300 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Toyohara run?
No gather rate appears in the name Toyohara. 10 players is the most a group can hold. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. Oxide plugins are running on it. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.
What is the map on Toyohara?
A procedural map, size 4,900 with seed 365238753, generated by the game, is what Toyohara runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How many players are on Toyohara?
Toyohara has 1 of its 200 slots filled right now. The seven-day average is 2 players, with a peak of 5. The highest average over the last 48 hours came at 09:00 UTC, with 3 players.
Where does Toyohara sit in the rankings?
In the top 12% of ranked servers, Toyohara holds #2,729 for player hours over the last seven days.
Server tags
What do Toyohara's tags indicate?
The game's server browser reads these tags from Toyohara: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds 200 players; ts10 (Group limit): Each team can have up to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Toyohara appear in Rust Zerg Life lists?
Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find Toyohara among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is Toyohara, and is it up?
Toyohara is up and running as you read this. The uptime figure it gives suggests it restarted around 1 hours ago. It was up 92% of the time across the last 7 full days: 154 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Toyohara?
It averaged 125 server fps over the last 48 hours, and the lowest it got was 93. It reached a maximum of 149,856 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,596 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Toyohara using?
On Windows, Toyohara runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Toyohara use?
From Toyohara, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 152.89.199.58:35300.
Wipe days
What happens on wipe day on Toyohara?
The average peak for its recent wipes was 6 players. The crowd on the latest wipe peaked 15 hours in.
How often does Toyohara wipe, and on what days?
Once a month Toyohara wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 12 days 1 hours ago. The tags carry a monthly wipe schedule.
How to join
What steps do I take to join Toyohara?
Enter client.connect 152.89.199.58:35300 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/uFrXzFjfb.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts10,^o
Game
gmvanilla
mp200
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.