Chill-Sava
153.189.252.175:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Chill-Sava when it comes to rules and settings?
No gather rate appears in the name Chill-Sava. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
What is the map on Chill-Sava?
Generated by the game: the procedural map on Chill-Sava.
Population
What is the population like on Chill-Sava?
Last seen 22 days 13 hours ago, Chill-Sava is offline at the moment.
Where does Chill-Sava sit in the rankings?
In the top 68% of ranked servers, Chill-Sava holds #15,478 for player hours over the last seven days.
Lists and tags
How should you read the tags on Chill-Sava?
The game's server browser reads these tags from Chill-Sava: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Chill-Sava?
The Rust Zerg Life lists that include Chill-Sava are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is Chill-Sava, and is it up?
Currently offline, Chill-Sava was last seen 22 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 16 September 2026.
Which Rust build does Chill-Sava use?
On Linux, Chill-Sava runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Chill-Sava?
No region is published by Chill-Sava. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 153.189.252.175:28015.
Wipe schedule
When does Chill-Sava wipe?
The record of Chill-Sava's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 27 days 8 hours ago.
Join the server
How can I connect to Chill-Sava?
You can join by opening the console with F1 and typing client.connect 153.189.252.175:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.