[帝都城]
153.35.147.23:55555 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does [帝都城] run?
You will not find a gather rate in the name [帝都城]. The most a group can hold is 9 players. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is off: VAC, from Valve.
Which map is active on [帝都城]?
Size 1,000, seed 1337, generated by the game: the procedural map on [帝都城]. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Population
How many players are on [帝都城]?
[帝都城] has 0 of its 100 slots filled right now. The seven-day average is 0 players, with a peak of 5. In the last two days, the peak hour was 12:00 UTC, with an average of 2 players.
What is [帝都城]'s ranking?
For player hours over the last week, [帝都城] is #4,484, which puts it in the top 20% of all ranked servers.
Server tags
Who operates [帝都城]?
A 2ust.cn hostname is published by [帝都城], and by 8 other servers we track, so the same operator most likely runs them.
What do [帝都城]'s tags indicate?
For the game's server browser, [帝都城] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts9 (Group limit): Teams are capped at 9; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [帝都城] appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [帝都城] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Is [帝都城] currently online and stable?
Right now, [帝都城] is online. Based on the uptime it reports, the last restart was about 13 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does [帝都城] perform?
Server fps held an average of 95 for the last 48 hours, with a minimum of 41. It reached a maximum of 40,963 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,122 MB. What players experience as lag comes from low fps and a rising entity count.
What version is [帝都城] using?
On Windows, [帝都城] runs Rust network protocol 2634 and build 166494. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find [帝都城]?
No region tag comes from [帝都城], but its name points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 153.35.147.23:55555.
Wipe schedule
What can you expect on wipe day on [帝都城]?
At their busiest, its recent wipes drew an average of 6 players. On the latest wipe, 33 hours after the wipe, the crowd hit its peak.
How often does [帝都城] wipe, and on what days?
The force wipe is the only wipe for [帝都城], coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 17 hours ago. Monthly wipes are listed in its tags.
How to join
How can I connect to [帝都城]?
Enter client.connect 153.35.147.23:55555 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://68509.cn.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs166494,ts9,^o^z
Game
gmrust
mp100
ts9
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.