Test
153.66.149.134:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Test run?
There is no gather rate in the name Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Population
What is the population like on Test?
At present, Test is offline and its last appearance was 17 days 14 hours ago.
What position does Test hold in the server rankings?
For player hours over the last week, Test is #15,068, which puts it in the top 65% of all ranked servers.
Lists and tags
How should you read the tags on Test?
What the game's server browser gets from Test is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Test?
Rust community servers for clans: that is where you will find Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Test, and is it up?
No sign of Test at present: it was last seen 17 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 26 September 2026.
What Rust version is Test on?
The server Test runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Test?
No region is published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 153.66.149.134:28015.
Wipe days
When does Test wipe?
So few of Test's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 17 days 15 hours ago.
Connect
What steps do I take to join Test?
You can join by opening the console with F1 and typing client.connect 153.66.149.134:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.