Test
153.66.249.20:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Test run?
No gather rate appears in the name Test. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
The game generates the procedural map Test runs.
Population
How many players are on Test?
At present, Test is offline and its last appearance was 18 days 16 hours ago.
What is Test's ranking?
For player hours over the last week, Test is #14,210, which puts it in the top 61% of all ranked servers.
Lists and tags
What is the meaning of the tags on Test?
What the game's server browser gets from Test is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Test, and is it up?
Currently offline, Test was last seen 18 days 16 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 26 September 2026.
What version is Test using?
On Windows, Test runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Test?
From Test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 153.66.249.20:28015.
Wipe cycle
How often does Test wipe, and on what days?
The record of Test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 18 days 17 hours ago.
How to join
What is the process to join Test?
Join by entering client.connect 153.66.249.20:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.