RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

NA 154.9.164.185:28015 checked 13m ago

weekly wipes vanillamoddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#14,920
top 67% · #1477 in NA
Last wipe12d ago
weekly schedule
Next wipe · H-hour1d 12h
Thu 15 Oct, 18:58 UTC

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:58 UTC, in 1d 12h. Its weekly schedule tag · low confidence

usual gap0.9 days
between real wipes
wipe-day peak2
players, last three wipes

Coming wipes

1d 12hThu 15 Oct, 18:58 UTC
8d 12hThu 22 Oct, 18:58 UTC
15d 12hThu 29 Oct, 18:58 UTC
22d 12hThu 5 Nov, 19:00 UTCFW
29d 12hThu 12 Nov, 18:58 UTC
36d 12hThu 19 Nov, 18:58 UTC
43d 12hThu 26 Nov, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW12d ago 2 – running 0
Wed 30 Sep, 22:22 UTC13d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly when it comes to rules and settings?

No gather rate appears in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Which map is active on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The game generates the procedural map of size 4,500 on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly with seed 79. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The server Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is currently at 0 players out of 100 slots. Averaging 0 players over seven days, it peaked at 1.

What position does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hold in the server rankings?

In North America, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #1,477, and globally it is #14,920 for player hours over the last seven days, within the top 67% of all ranked servers.

Lists and tags

What is the meaning of the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The game's server browser reads these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The Rust Zerg Life lists that include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly are Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server info

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly currently online and stable?

Right now, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is online. The uptime figure it gives suggests it restarted around 2 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 30 September 2026.

How well does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly perform?

Over the past 48 hours, server fps averaged 50 and never dropped below 7. The world held as many as 121,139 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,774 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly use?

The server Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs Rust network protocol 2634 and build 167398 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The NA tag is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 154.9.164.185:28015.

Wipe schedule

What can you expect on wipe day on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 15 hours in.

How often does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe, and on what days?

With too few wipes recorded to confirm Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's schedule, the prediction comes from its tag. On Thursday 15 October at 18:58 UTC its next wipe is expected. The world it is running now dates from 12 days 11 hours ago. A wipe every week is what its tags state.

How to join

How can I connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Enter client.connect 154.9.164.185:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.