Test Server (Upsurge Main)
155.103.85.145:28070 checked 24m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Test Server (Upsurge Main) when it comes to rules and settings?
No gather rate appears in the name Test Server (Upsurge Main). That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on Test Server (Upsurge Main)?
Size 3,950, seed 146125994, generated by the game: the procedural map on Test Server (Upsurge Main). Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Population
What is the population like on Test Server (Upsurge Main)?
The server Test Server (Upsurge Main) is currently at 0 players out of 100 slots. Averaged over the last week, the player count is 0.
What is Test Server (Upsurge Main)'s ranking?
For player hours over the last week, Test Server (Upsurge Main) is #15,986, which puts it in the top 71% of all ranked servers.
Tags and filters
What is the meaning of the tags on Test Server (Upsurge Main)?
For the game's server browser, Test Server (Upsurge Main) publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Test Server (Upsurge Main) appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Test Server (Upsurge Main) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the uptime and reliability of Test Server (Upsurge Main)?
Test Server (Upsurge Main) is up and running as you read this. It reports an uptime that puts the last restart at roughly 29 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. The first time Rust Zerg Life saw it was on 11 October 2026.
How well does Test Server (Upsurge Main) perform?
Over the past 48 hours, server fps averaged 30 and never dropped below 29. It reached a maximum of 78,712 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,337 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Test Server (Upsurge Main) using?
Rust network protocol 2634 and build 167584 is what Test Server (Upsurge Main) runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Test Server (Upsurge Main)?
No region is published by Test Server (Upsurge Main). Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 155.103.85.145:28070.
Wipe days
When does Test Server (Upsurge Main) wipe?
So few of Test Server (Upsurge Main)'s wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 33 hours ago.
Connect
What is the process to join Test Server (Upsurge Main)?
Join by entering client.connect 155.103.85.145:28070 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://stevious.io.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.