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Deep Sea Sask

156.236.84.141:28045 checked 13d ago

monthly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#16,408
top 69%
Last wipe21d ago
monthly schedule
Next wipe · H-hour22d 0h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does Deep Sea Sask run?

You will not find a gather rate in the name Deep Sea Sask. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on Deep Sea Sask?

Size 3,400, seed 1410202462, generated by the game: the procedural map on Deep Sea Sask. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on Deep Sea Sask?

At present, Deep Sea Sask is offline and its last appearance was 13 days 4 hours ago.

What is Deep Sea Sask's ranking?

In the top 69% of ranked servers, Deep Sea Sask holds #16,408 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Deep Sea Sask?

For the game's server browser, Deep Sea Sask publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Deep Sea Sask?

The Rust Zerg Life lists that include Deep Sea Sask are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server info

Is Deep Sea Sask currently online and stable?

No sign of Deep Sea Sask at present: it was last seen 13 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 22 September 2026.

Which Rust build does Deep Sea Sask use?

On Linux, Deep Sea Sask runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Deep Sea Sask?

From Deep Sea Sask, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 156.236.84.141:28045.

Wipe days

How often does Deep Sea Sask wipe, and on what days?

From the force wipe, Deep Sea Sask's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 21 days 21 hours ago. Monthly wipes are listed in its tags.

How to join

How can I connect to Deep Sea Sask?

Join by entering client.connect 156.236.84.141:28045 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.