BuildLab
157.173.25.164:47831 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:05 UTC12d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on BuildLab when it comes to rules and settings?
You will not find a gather rate in the name BuildLab. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on BuildLab?
Generated by the game: the procedural map on BuildLab.
Server population
How full is BuildLab?
Last seen 22 hours ago, BuildLab is offline at the moment. Averaging 1 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 12:00 UTC, with 1 players.
What position does BuildLab hold in the server rankings?
For player hours over the last week, BuildLab is #8,920, which puts it in the top 40% of all ranked servers.
Server tags
What is the meaning of the tags on BuildLab?
What the game's server browser gets from BuildLab is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does BuildLab appear in Rust Zerg Life lists?
These Rust Zerg Life lists include BuildLab: Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of BuildLab?
No sign of BuildLab at present: it was last seen 22 hours ago. Across the last 7 full days, 10 of 168 hours were online, which is 6%. Its first appearance in Rust Zerg Life records is 30 September 2026.
What Rust version is BuildLab on?
On Windows, BuildLab runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find BuildLab?
No region is published by BuildLab. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.173.25.164:47831.
Wipe cycle
What schedule does BuildLab follow for wipes?
With so few wipes on record for BuildLab, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 1 hours ago.
Connect
What is the process to join BuildLab?
Join by entering client.connect 157.173.25.164:47831 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.