Outback Modded 7x | AU/OCE
157.211.49.86:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 07:22 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW11d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Outback Modded 7x | AU/OCE when it comes to rules and settings?
Outback Modded 7x | AU/OCE goes by 7x gather, as its name says. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Outback Modded 7x | AU/OCE?
A procedural map, size 4,500 with seed 1337, generated by the game, is what Outback Modded 7x | AU/OCE runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on Outback Modded 7x | AU/OCE?
The server Outback Modded 7x | AU/OCE is currently at 0 players out of 50 slots. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 06:00 UTC, with an average of 0 players.
Where does Outback Modded 7x | AU/OCE sit in the rankings?
In the top 40% of ranked servers, Outback Modded 7x | AU/OCE holds #8,993 for player hours over the last seven days.
Server tags
What do Outback Modded 7x | AU/OCE's tags indicate?
For the game's server browser, Outback Modded 7x | AU/OCE publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Outback Modded 7x | AU/OCE?
The Rust Zerg Life lists that include Outback Modded 7x | AU/OCE are Oceania Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
About the server
How reliable is Outback Modded 7x | AU/OCE, and is it up?
Right now, Outback Modded 7x | AU/OCE is online. It reports an uptime that puts the last restart at roughly 36 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
How well does Outback Modded 7x | AU/OCE perform?
It averaged 141 server fps over the last 48 hours, and the lowest it got was 98. It reached a maximum of 202,823 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,297 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Outback Modded 7x | AU/OCE using?
The server Outback Modded 7x | AU/OCE runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Outback Modded 7x | AU/OCE?
Without a region tag from Outback Modded 7x | AU/OCE, its name still points to Oceania. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.211.49.86:28015.
Wipe days
What can you expect on wipe day on Outback Modded 7x | AU/OCE?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
How often does Outback Modded 7x | AU/OCE wipe, and on what days?
With too few wipes recorded to confirm Outback Modded 7x | AU/OCE's schedule, the prediction comes from its tag. On Monday 19 October at 07:22 UTC its next wipe is expected. The world it is running now dates from 38 hours ago. The tags list a wipe schedule of once a week.
Join the server
What is the process to join Outback Modded 7x | AU/OCE?
You can join by opening the console with F1 and typing client.connect 157.211.49.86:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.