RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Aussie PvE | Modded | AU/OCE

157.211.49.86:28115 checked 8m ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#15,468
top 69%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC6d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW12d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC20d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[AUS] Rust in Peace OC · groups of 8+ · 1 on average
0/50
Zergmax 16
Rustafied.com - AU Long OC · groups of 16+ · monthly · 156 on average
119/150
Zergmax 16
Rustafied.com - AU Main OC · groups of 16+ · weekly · 124 on average
8/100
Zergmax 16
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 101 on average
136/175
Zergmax 12
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 53 on average
10/150
Zergmax 16
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 37 on average
26/100

Quick answers

from the figures on this page

Server rules

What settings does Aussie PvE | Modded | AU/OCE run?

You will not find a gather rate in the name Aussie PvE | Modded | AU/OCE. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Aussie PvE | Modded | AU/OCE?

Size 4,500, seed 1337, generated by the game: the procedural map on Aussie PvE | Modded | AU/OCE. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on Aussie PvE | Modded | AU/OCE?

Right now, 0 players are on Aussie PvE | Modded | AU/OCE, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 07:00 UTC, with 0 players.

Where does Aussie PvE | Modded | AU/OCE sit in the rankings?

For player hours over the last week, Aussie PvE | Modded | AU/OCE is #15,468, which puts it in the top 69% of all ranked servers.

Lists and tags

What is the meaning of the tags on Aussie PvE | Modded | AU/OCE?

For the game's server browser, Aussie PvE | Modded | AU/OCE publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Aussie PvE | Modded | AU/OCE appear in Rust Zerg Life lists?

Oceania Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Aussie PvE | Modded | AU/OCE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

How reliable is Aussie PvE | Modded | AU/OCE, and is it up?

You can join Aussie PvE | Modded | AU/OCE now: it is online. The uptime figure it gives suggests it restarted around 43 hours ago. Over the last 7 full days, uptime was 96%: 162 hours up out of 168. Its first appearance in Rust Zerg Life records is 23 September 2026.

How well does Aussie PvE | Modded | AU/OCE perform?

It averaged 160 server fps over the last 48 hours, and the lowest it got was 115. The world held as many as 210,405 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,144 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Aussie PvE | Modded | AU/OCE use?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Aussie PvE | Modded | AU/OCE?

Without a region tag from Aussie PvE | Modded | AU/OCE, its name still points to Oceania. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.211.49.86:28115.

Wipe days

What happens on wipe day on Aussie PvE | Modded | AU/OCE?

The average peak for its recent wipes was 1 players. 17 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.5.

When does Aussie PvE | Modded | AU/OCE wipe?

Aussie PvE | Modded | AU/OCE wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 6 days 22 hours ago.

Join the server

What steps do I take to join Aussie PvE | Modded | AU/OCE?

Join by entering client.connect 157.211.49.86:28115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.