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Deployment dossierOnline

A Shockbyte Rust Server

157.85.85.10:21454 checked 9m ago

Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 75 slots filled right now. Averaged over the last week, the player count is 0.

What is A Shockbyte Rust Server's ranking?

In the top 71% of ranked servers, A Shockbyte Rust Server holds #15,960 for player hours over the last seven days.

Server tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 8 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 5 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 249 for the last 48 hours, with a minimum of 233. The world held as many as 8,268 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,668 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.10:21454.

Wipe days

How often does A Shockbyte Rust Server wipe, and on what days?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 8 days 21 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

Join by entering client.connect 157.85.85.10:21454 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp75
Max players It holds 75 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.