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Deployment dossierOnline

A Shockbyte Rust Server

157.85.85.131:28021 checked 9m ago

Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak 1
Rank#6,668
top 30%
Last wipe4h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75113:0022:0007:0017:0002:0011:00Wiped Wed 14 Oct, 08:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0022:0007:0017:0002:0011:00Wiped Wed 14 Oct, 08:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:48 UTC4h ago – – running 0
Thu 8 Oct, 09:00 UTC6d ago 1 – – 1
Wed 7 Oct, 10:35 UTC7d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 401 on average
517/525
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 350 on average
344/350
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
156/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 330 on average
290/275
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
48/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 278 on average
292/325

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched off.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 1166883845, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 20 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 09:00 UTC, with 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #6,668, which puts it in the top 30% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

Is A Shockbyte Rust Server currently online and stable?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 94% of the time across the last 6 full days: 135 of 144 hours. The first time Rust Zerg Life saw it was on 7 October 2026.

What is the performance like on A Shockbyte Rust Server?

Over the past 48 hours, server fps averaged 239 and never dropped below 222. The world held as many as 7,087 entities, including buildings, deployables and everything else. The maximum memory it used was 2,224 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.131:28021.

Wipe schedule

When does A Shockbyte Rust Server wipe?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 4 hours ago.

Connect

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.85.131:28021. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players It holds 20 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.