A Shockbyte Rust Server
157.85.85.155:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:32 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:37 UTC10d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
Size 3,500, seed 1465541947, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 10 slots filled right now. The seven-day average is 0 players, with a peak of 1.
What is A Shockbyte Rust Server's ranking?
For player hours over the last week, A Shockbyte Rust Server is #10,478, which puts it in the top 47% of all ranked servers.
Lists and tags
What do A Shockbyte Rust Server's tags indicate?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is online. The uptime figure it gives suggests it restarted around 8 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 3 October 2026.
How well does A Shockbyte Rust Server perform?
Over the past 48 hours, server fps averaged 121 and never dropped below 90. It reached a maximum of 66,995 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,343 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does A Shockbyte Rust Server use?
The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does A Shockbyte Rust Server use?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.85.155:28015.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.
What schedule does A Shockbyte Rust Server follow for wipes?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 8 days 7 hours ago is when its present world was created.
How to join
How can I connect to A Shockbyte Rust Server?
You can join by opening the console with F1 and typing client.connect 157.85.85.155:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.