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Deployment dossierOnline

A Shockbyte Rust Server

157.85.85.163:22592 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,919
top 72%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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524/575
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344/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
50/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
292/375

Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 10 slots filled right now. The average player count for the last seven days is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,919 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 14 days 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 29 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 249 for the last 48 hours, with a minimum of 235. It reached a maximum of 8,252 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,440 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.85.163:22592.

Wipe days

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days 1 hours ago is when its present world was created.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.85.163:22592. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.