RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

A Shockbyte Rust Server

157.85.85.209:26503 checked 21h ago

Deploy
Zerg meter0%empty
0/12 troops
7-day average0
peak 1
Rank#15,628
top 70%
Last wipe12d ago
no schedule published
Next wipe · H-hour22d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0017:0022:0004:0009:0014:00

Hourly average and peak, UTC.

Server performance

05010015020012:0017:0022:0004:0009:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:57 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 402 on average
487/500
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 351 on average
327/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
151/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
243/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
33/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
258/300

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 4,500, seed 2138400164, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline and its last appearance was 21 hours ago. Its weekly average is 0 players and its highest point was 1.

What is A Shockbyte Rust Server's ranking?

In the top 70% of ranked servers, A Shockbyte Rust Server holds #15,628 for player hours over the last seven days.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp12 (Max players): It holds 12 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 21 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. Across the last 7 full days, 159 of 168 hours were online, which is 95%. Its first appearance in Rust Zerg Life records is 1 October 2026.

What is the performance like on A Shockbyte Rust Server?

Over the past 48 hours, server fps averaged 101 and never dropped below 47. It reached a maximum of 118,602 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,547 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.85.209:26503.

Wipe days

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does A Shockbyte Rust Server wipe?

Its only wipe is the monthly force wipe for A Shockbyte Rust Server. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 14 hours ago is when its present world was created.

How to join

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.85.209:26503. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp12
Max players It holds 12 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.