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Deployment dossierOnline

A Shockbyte Rust Server

157.85.85.35:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe16d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 344 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
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Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 71% of ranked servers, A Shockbyte Rust Server holds #15,986 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs165972 (Build): It runs build 165972; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is A Shockbyte Rust Server, and is it up?

You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 16 days 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 27 September 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 248 for the last 48 hours, with a minimum of 226. The world held as many as 8,274 entities, including buildings, deployables and everything else. The maximum memory it used was 2,809 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 165972. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.85.35:28015.

Wipe cycle

How often does A Shockbyte Rust Server wipe, and on what days?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 16 days 3 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Join by entering client.connect 157.85.85.35:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs165972
Build It runs build 165972.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.