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Deployment dossierOffline

Death Note Server

157.85.85.4:29474 checked 16d ago

Deploy
Zerg meter2%light
1/40 troops
7-day average0
peak –
Rank#14,542
top 61%
Last wipe16d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 13:42 UTC16d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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557/575
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 347 on average
358/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
153/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 327 on average
326/325
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
46/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 277 on average
303/375

Quick answers

from the figures on this page

Server rules

What settings does Death Note Server run?

There is no gather rate in the name Death Note Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on Death Note Server?

A procedural map, size 5,000 with seed 1336329919, generated by the game, is what Death Note Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Server population

What is the population like on Death Note Server?

At present, Death Note Server is offline and its last appearance was 16 days 23 hours ago.

What position does Death Note Server hold in the server rankings?

For player hours over the last week, Death Note Server is #14,542, which puts it in the top 61% of all ranked servers.

Server tags

What is the meaning of the tags on Death Note Server?

The game's server browser reads these tags from Death Note Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Death Note Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Death Note Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is Death Note Server, and is it up?

Currently offline, Death Note Server was last seen 16 days 23 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 27 September 2026.

What version is Death Note Server using?

On Linux, Death Note Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Death Note Server?

No region is published by Death Note Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.4:29474.

Wipe days

What happens on wipe day on Death Note Server?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

How often does Death Note Server wipe, and on what days?

So few of Death Note Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 16 days 23 hours ago is when its present world was created.

Connect

How can I connect to Death Note Server?

Enter client.connect 157.85.85.4:29474 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build The game build is 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.