RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

YotaLand

157.85.86.129:25914 checked 25d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,490
top 70%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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13/700

Quick answers

from the figures on this page

Map and rules

What is the setup on YotaLand when it comes to rules and settings?

No gather rate appears in the name YotaLand. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on YotaLand?

The game generates the procedural map of size 3,500 on YotaLand with seed 1. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is YotaLand?

Last seen 25 days 4 hours ago, YotaLand is offline at the moment.

What position does YotaLand hold in the server rankings?

In the top 70% of ranked servers, YotaLand holds #15,490 for player hours over the last seven days.

Tags and filters

What do YotaLand's tags indicate?

What the game's server browser gets from YotaLand is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does YotaLand appear in Rust Zerg Life lists?

These Rust Zerg Life lists include YotaLand: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

How reliable is YotaLand, and is it up?

YotaLand is offline at the moment; the last time it was seen was 25 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is YotaLand using?

Rust network protocol 2633 and build 163794 is what YotaLand runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does YotaLand use?

There is no region published by YotaLand. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.86.129:25914.

Wipe schedule

When does YotaLand wipe?

So few of YotaLand's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 40 days 7 hours ago is when its present world was created.

Connect

What steps do I take to join YotaLand?

Join by entering client.connect 157.85.86.129:25914 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.