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Deployment dossierOnline

The Dark Carnival

157.85.86.2:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak 1
Rank#9,399
top 42%
Last wipe12d ago
no schedule published
Next wipe · H-hour22d 15h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct6 Oct10 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

wipe-day peak1
players, last three wipes

Coming wipes

22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
166/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
87/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
400/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
92/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
21/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
91/125

Quick answers

from the figures on this page

Server rules

What settings does The Dark Carnival run?

No gather rate appears in the name The Dark Carnival. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on The Dark Carnival?

The game generates the procedural map of size 4,500 on The Dark Carnival with seed 1201455836. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on The Dark Carnival?

Right now, 0 players are on The Dark Carnival, which has 75 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 00:00 UTC, when it averaged 0 players.

What is The Dark Carnival's ranking?

In the top 42% of ranked servers, The Dark Carnival holds #9,399 for player hours over the last seven days.

Tags and filters

How should you read the tags on The Dark Carnival?

The game's server browser reads these tags from The Dark Carnival: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does The Dark Carnival appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find The Dark Carnival among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is The Dark Carnival, and is it up?

The Dark Carnival is up and running as you read this. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on The Dark Carnival?

It averaged 108 server fps over the last 48 hours, and the lowest it got was 35. It reached a maximum of 118,360 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,287 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is The Dark Carnival using?

Rust network protocol 2634 and build 167584 is what The Dark Carnival runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of The Dark Carnival?

No region is published by The Dark Carnival. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.86.2:28015.

Wipe days

What can you expect on wipe day on The Dark Carnival?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does The Dark Carnival wipe?

The force wipe is the only wipe for The Dark Carnival, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 3 hours ago is when its present world was created.

Join the server

What is the process to join The Dark Carnival?

Join by entering client.connect 157.85.86.2:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp75
Max players The server has 75 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.