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A Shockbyte Rust Server

157.85.86.54:27606 checked 16h ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 2
Rank#6,651
top 30%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.511.5213:0019:0001:0008:0014:0020:00

Hourly average and peak, UTC.

Server performance

010020030040013:0019:0001:0008:0014:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
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Zergmax 16
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline and its last appearance was 16 hours ago. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 2 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 30% of ranked servers, A Shockbyte Rust Server holds #6,651 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is A Shockbyte Rust Server currently online and stable?

No sign of A Shockbyte Rust Server at present: it was last seen 16 hours ago. It reports an uptime that puts the last restart at roughly 2 days 3 hours ago. Across the last 2 full days, 45 of 48 hours were online, which is 94%. Rust Zerg Life has been tracking it since 11 October 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 236 server fps over the last 48 hours, and the lowest it got was 224. The world held as many as 8,372 entities, including buildings, deployables and everything else. Memory use peaked at 2,180 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.86.54:27606.

Wipe days

When does A Shockbyte Rust Server wipe?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 20 hours ago is when its present world was created.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.54:27606 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.