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Deployment dossierOnline

The Dead Zone

157.85.86.90:28015 checked 10m ago

vanilla
Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak 2
Rank#6,347
top 28%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
205/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
169/225
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
393/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
158/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
31/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
133/225

Quick answers

from the figures on this page

Server rules

What is the setup on The Dead Zone when it comes to rules and settings?

You will not find a gather rate in the name The Dead Zone. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on The Dead Zone?

Size 5,400, seed 567367, generated by the game: the procedural map on The Dead Zone. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on The Dead Zone?

Right now, 0 players are on The Dead Zone, which has 125 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 1 players.

What is The Dead Zone's ranking?

In the top 28% of ranked servers, The Dead Zone holds #6,347 for player hours over the last seven days.

Lists and tags

What do The Dead Zone's tags indicate?

For the game's server browser, The Dead Zone publishes these tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover The Dead Zone?

The Rust Zerg Life lists that include The Dead Zone are Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of The Dead Zone?

You can join The Dead Zone now: it is online. It reports an uptime that puts the last restart at roughly 3 days 11 hours ago. Over the last 7 full days, uptime was 86%: 144 hours up out of 168. Its first appearance in Rust Zerg Life records is 3 October 2026.

Is The Dead Zone smooth to play on?

Server fps held an average of 92 for the last 48 hours, with a minimum of 70. It reached a maximum of 162,209 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,028 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does The Dead Zone use?

The server The Dead Zone runs Rust network protocol 2634 and build 167398 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does The Dead Zone use?

No region is published by The Dead Zone. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.86.90:28015.

Wipe schedule

What can you expect on wipe day on The Dead Zone?

At their busiest, its recent wipes drew an average of 3 players. The crowd on the latest wipe peaked 29 hours in.

When does The Dead Zone wipe?

The record of The Dead Zone's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 10 days 8 hours ago.

How to join

What is the process to join The Dead Zone?

Join by entering client.connect 157.85.86.90:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp125
Max players The server has 125 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.