RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Autism-Rust

157.85.87.168:24869 checked 1d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123408:0010:0013:0015:0018:0020:00

Hourly average and peak, UTC.

Server performance

05010015020008:0010:0013:0015:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:52 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 407 on average
261/250
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
155/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
219/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
144/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
22/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
118/150

Quick answers

from the figures on this page

Server rules

What is the setup on Autism-Rust when it comes to rules and settings?

No gather rate appears in the name Autism-Rust. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on Autism-Rust?

A procedural map, size 3,750 with seed 50000, generated by the game, is what Autism-Rust runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is Autism-Rust?

At present, Autism-Rust is offline and its last appearance was 35 hours ago. Its seven-day average stands at 0 players.

What position does Autism-Rust hold in the server rankings?

For player hours over the last week, Autism-Rust is #15,960, which puts it in the top 71% of all ranked servers.

Tags and filters

What do Autism-Rust's tags indicate?

What the game's server browser gets from Autism-Rust is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Autism-Rust appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Autism-Rust: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Autism-Rust?

Autism-Rust is offline at the moment; the last time it was seen was 35 hours ago. It reports an uptime that puts the last restart at roughly 28 hours ago. Over the last 7 full days, uptime was 84%: 141 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on Autism-Rust?

It averaged 138 server fps over the last 48 hours, and the lowest it got was 122. It reached a maximum of 81,012 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,058 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Autism-Rust using?

Rust network protocol 2634 and build 167398 is what Autism-Rust runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Autism-Rust?

From Autism-Rust, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.87.168:24869.

Wipe days

What can you expect on wipe day on Autism-Rust?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does Autism-Rust follow for wipes?

So few of Autism-Rust's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 9 days 12 hours ago.

Connect

What is the process to join Autism-Rust?

Enter client.connect 157.85.87.168:24869 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.