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A Shockbyte x Discord Production Rust Server

157.85.87.197:25511 checked 1d ago

Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123413:0014:0015:0017:0018:0019:00

Hourly average and peak, UTC.

Server performance

010020030040013:0014:0015:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:21 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte x Discord Production Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte x Discord Production Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on A Shockbyte x Discord Production Rust Server?

Last seen 31 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment. Averaged over the last week, the player count is 0.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,967, which puts it in the top 71% of all ranked servers.

Tags and filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): Capacity: 75; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 31 hours ago. The uptime figure it gives suggests it restarted around 5 hours ago. It was up 21% of the time across the last 7 full days: 35 of 168 hours. The first time Rust Zerg Life saw it was on 14 September 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

It averaged 239 server fps over the last 48 hours, and the lowest it got was 237. The world held as many as 8,140 entities, including buildings, deployables and everything else. Memory use peaked at 1,868 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 167584 is what A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does A Shockbyte x Discord Production Rust Server use?

From A Shockbyte x Discord Production Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.87.197:25511.

Wipe schedule

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

So few of A Shockbyte x Discord Production Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 11 days 16 hours ago.

How to join

What is the process to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.87.197:25511. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp75
Max players Capacity: 75.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.