Red sun in the sky
157.85.87.241:26318 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:37 UTC FW12d ago | 1 | – | running | 0 |
| Sat 19 Sep, 10:09 UTC24d ago | 2 | halved by day 3 | 12.4 days | 0 |
| Fri 18 Sep, 21:13 UTC25d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Red sun in the sky?
There is no gather rate in the name Red sun in the sky. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on Red sun in the sky?
The game generates the procedural map of size 3,500 on Red sun in the sky with seed 471471404. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on Red sun in the sky?
The server Red sun in the sky is currently at 0 players out of 5 slots. Its seven-day average stands at 0 players.
What position does Red sun in the sky hold in the server rankings?
In the top 71% of ranked servers, Red sun in the sky holds #15,974 for player hours over the last seven days.
Server tags
How should you read the tags on Red sun in the sky?
What the game's server browser gets from Red sun in the sky is this tag list: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Red sun in the sky?
These Rust Zerg Life lists include Red sun in the sky: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Red sun in the sky?
You can join Red sun in the sky now: it is online. Based on the uptime it reports, the last restart was about 11 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is Red sun in the sky smooth to play on?
It averaged 152 server fps over the last 48 hours, and the lowest it got was 93. The world held as many as 64,213 entities, including buildings, deployables and everything else. Memory use peaked at 3,540 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Red sun in the sky using?
The server Red sun in the sky runs Rust network protocol 2634 and build 166652 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Red sun in the sky?
No region is published by Red sun in the sky. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.87.241:26318.
Wipe days
What happens on wipe day on Red sun in the sky?
The average peak for its recent wipes was 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.
What schedule does Red sun in the sky follow for wipes?
There is no next wipe to predict: Red sun in the sky wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 6 hours ago is when its present world was created.
Connect
How can I connect to Red sun in the sky?
Join by entering client.connect 157.85.87.241:26318 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.