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Deployment dossierOnline

A Shockbyte Rust Server

157.85.87.46:22828 checked 9m ago

Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak 3
Rank#10,398
top 46%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:37 UTC10d ago 4 – running 0
Fri 25 Sep, 17:10 UTC18d ago 4 halved by day 4 8.2 days 4
Thu 24 Sep, 16:12 UTC19d ago 4 – 1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 1,000 on A Shockbyte Rust Server with seed 255262324. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 4 slots. Its weekly average is 0 players and its highest point was 3. In the last two days, the peak hour was 20:00 UTC, with an average of 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 46% of ranked servers, A Shockbyte Rust Server holds #10,398 for player hours over the last seven days.

Tags and filters

What do A Shockbyte Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): It holds 4 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 4 days 4 hours ago. Over the last 7 full days, uptime was 47%: 79 hours up out of 168. Its first appearance in Rust Zerg Life records is 23 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 239 and never dropped below 232. It reached a maximum of 5,107 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,326 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.87.46:22828.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 4 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 4.

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 1 hours ago.

How to join

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.87.46:22828. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players It holds 4 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.