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Deployment dossierOnline

chillryss

157.85.87.7:20520 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#6,612
top 30%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.7 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 9

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:49 UTC9d ago 1 – running 0
Mon 21 Sep, 16:09 UTC23d ago 1 halved by day 9 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
454/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
422/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
280/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
302/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
49/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
350/450

Quick answers

from the figures on this page

Map and rules

What settings does chillryss run?

No gather rate appears in the name chillryss. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on chillryss?

The game generates the procedural map of size 3,000 on chillryss with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is chillryss?

chillryss has 0 of its 40 slots filled right now. The seven-day average is 0 players, with a peak of 1.

Where does chillryss sit in the rankings?

For player hours over the last week, chillryss is #6,612, which puts it in the top 30% of all ranked servers.

Server tags

What is the meaning of the tags on chillryss?

What the game's server browser gets from chillryss is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does chillryss appear in Rust Zerg Life lists?

These Rust Zerg Life lists include chillryss: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is chillryss, and is it up?

You can join chillryss now: it is online. Based on the uptime it reports, the last restart was about 9 days 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on chillryss?

It averaged 154 server fps over the last 48 hours, and the lowest it got was 120. The world held as many as 48,993 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,251 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does chillryss use?

On Linux, chillryss runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of chillryss?

There is no region published by chillryss. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.87.7:20520.

Wipe days

What happens on wipe day on chillryss?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 9.

How often does chillryss wipe, and on what days?

The record of chillryss's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 days 10 hours ago is when its present world was created.

Join the server

How can I connect to chillryss?

You can join by opening the console with F1 and typing client.connect 157.85.87.7:20520. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.