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Deployment dossierOnline

A Shockbyte Rust Server

157.85.87.94:21329 checked 8m ago

Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,966
top 72%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123419:0002:0009:0017:0000:0007:00

Hourly average and peak, UTC.

Server performance

010020030040019:0002:0009:0017:0000:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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303/325
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 336 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 281 on average
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 20 slots. Averaged over the last week, the player count is 0.

What is A Shockbyte Rust Server's ranking?

For player hours over the last week, A Shockbyte Rust Server is #15,966, which puts it in the top 72% of all ranked servers.

Tags and filters

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 36 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. The first time Rust Zerg Life saw it was on 12 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 254 for the last 48 hours, with a minimum of 247. The world held as many as 8,279 entities, including buildings, deployables and everything else. Memory use peaked at 2,388 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167584 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.87.94:21329.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 37 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.87.94:21329 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players Capacity: 20.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.