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A Shockbyte Rust Server

157.85.88.115:20418 checked 10h ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,874
top 72%
Last wipe41d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123413:0020:0004:0011:0019:0002:00

Hourly average and peak, UTC.

Server performance

010020030040013:0020:0004:0011:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 323 on average
125/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 309 on average
330/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
60/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 265 on average
240/300

Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline and its last appearance was 10 hours ago. Averaged over the last week, the player count is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,874 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 10 hours ago. It reports an uptime that puts the last restart at roughly 20 days 3 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 237 server fps over the last 48 hours, and the lowest it got was 232. The world held as many as 8,153 entities, including buildings, deployables and everything else. The maximum memory it used was 3,648 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.88.115:20418.

Wipe days

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 41 days 10 hours ago is when its present world was created.

Connect

How can I connect to A Shockbyte Rust Server?

Join by entering client.connect 157.85.88.115:20418 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.