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A Shockbyte Rust Server

157.85.90.112:21878 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#7,504
top 34%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
184/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
95/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 338 on average
324/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
105/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
18/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
72/300

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

Size 3,000, seed 1879242305, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 10 slots filled right now. The seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 34% of ranked servers, A Shockbyte Rust Server holds #7,504 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 14 hours ago. It was up 65% of the time across the last 7 full days: 110 of 168 hours. Rust Zerg Life has been tracking it since 19 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 60 for the last 48 hours, with a minimum of 60. It reached a maximum of 46,669 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,090 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.90.112:21878.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.

When does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 11 days 18 hours ago is when its present world was created.

How to join

What steps do I take to join A Shockbyte Rust Server?

Join by entering client.connect 157.85.90.112:21878 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.