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Wildflower (low pop server)

157.85.90.118:26958 checked 4d ago

Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,915
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.6 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:11 UTC9d ago 0 – running 0
Wed 16 Sep, 01:55 UTC28d ago 2 halved by day 2 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does Wildflower (low pop server) run?

You will not find a gather rate in the name Wildflower (low pop server). Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Wildflower (low pop server)?

A procedural map, size 3,000 with seed 186674084, generated by the game, is what Wildflower (low pop server) runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on Wildflower (low pop server)?

The server Wildflower (low pop server) is currently offline; it was last seen 4 days 12 hours ago. Its seven-day average stands at 0 players.

What is Wildflower (low pop server)'s ranking?

In the top 72% of ranked servers, Wildflower (low pop server) holds #15,915 for player hours over the last seven days.

Server tags

How should you read the tags on Wildflower (low pop server)?

The game's server browser reads these tags from Wildflower (low pop server): gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Wildflower (low pop server) appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Wildflower (low pop server) among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is Wildflower (low pop server) currently online and stable?

No sign of Wildflower (low pop server) at present: it was last seen 4 days 12 hours ago. Across the last 7 full days, 75 of 168 hours were online, which is 45%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does Wildflower (low pop server) use?

Rust network protocol 2634 and build 166652 is what Wildflower (low pop server) runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Wildflower (low pop server)?

No region is published by Wildflower (low pop server). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.90.118:26958.

Wipe schedule

What happens on wipe day on Wildflower (low pop server)?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.

What schedule does Wildflower (low pop server) follow for wipes?

The record of Wildflower (low pop server)'s wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 9 days 22 hours ago is when its present world was created.

How to join

What is the process to join Wildflower (low pop server)?

Enter client.connect 157.85.90.118:26958 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players It holds 20 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.