RUST ZERG LIFEClan war room · live
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Deployment dossierOnline

A Shockbyte Rust Server

157.85.90.149:24086 checked 12m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
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Quick answers

from the figures on this page

Rules and settings

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 40 slots filled right now. The average player count for the last seven days is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,900, which puts it in the top 72% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. The uptime figure it gives suggests it restarted around 2 days ago. It was online 100% of the time over the last 1 full day: 24 hours out of 24. Its first appearance in Rust Zerg Life records is 13 October 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 253 and never dropped below 240. The world held as many as 8,209 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,342 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167584 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.90.149:24086.

Wipe cycle

When does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 2 days 2 hours ago is when its present world was created.

How to join

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.149:24086 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.