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Deployment dossierOnline

A Shockbyte Rust Server

157.85.90.173:22851 checked 9m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,971
top 72%
Last wipe30d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 340 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. Its seven-day average stands at 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,971 for player hours over the last seven days.

Tags and filters

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 17 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 15 September 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 230 and never dropped below 213. The world held as many as 8,301 entities, including buildings, deployables and everything else. Memory use peaked at 3,493 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.90.173:22851.

Wipe days

How often does A Shockbyte Rust Server wipe, and on what days?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 30 days 8 hours ago is when its present world was created.

How to join

What steps do I take to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.90.173:22851. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.