RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

157.85.90.73:23950 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak 1
Rank#9,135
top 41%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held0%
else halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:22 UTC4d ago 0 – running 0
Thu 1 Oct, 20:00 UTC FW12d ago 4 halved by day 3 8 days 0
Thu 24 Sep, 14:54 UTC19d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

A procedural map, size 3,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 20 slots. Averaging 0 players over seven days, it peaked at 1.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 41% of ranked servers, A Shockbyte Rust Server holds #9,135 for player hours over the last seven days.

Server tags

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 26 hours ago. Over the last 7 full days, uptime was 74%: 124 hours up out of 168. Rust Zerg Life has been tracking it since 24 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 86 for the last 48 hours, with a minimum of 63. The world held as many as 96,239 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,738 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.90.73:23950.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.5.

What schedule does A Shockbyte Rust Server follow for wipes?

No next wipe can be predicted for A Shockbyte Rust Server because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 4 hours ago.

Connect

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.73:23950 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players It holds 20 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.