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FR1DGE PvE Test

157.85.90.99:25982 checked 1d ago

Deploy
Zerg meter0%empty
0/6 troops
7-day average0
peak –
Rank#15,974
top 71%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123402:0004:0007:0009:0012:0014:00

Hourly average and peak, UTC.

Server performance

010020030040002:0004:0007:0009:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
175/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
122/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
419/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
145/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
25/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
131/175

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on FR1DGE PvE Test?

You will not find a gather rate in the name FR1DGE PvE Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on FR1DGE PvE Test?

The game generates the procedural map of size 2,800 on FR1DGE PvE Test with seed 1. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on FR1DGE PvE Test?

The server FR1DGE PvE Test is currently offline; it was last seen 35 hours ago. Its seven-day average stands at 0 players.

What is FR1DGE PvE Test's ranking?

In the top 71% of ranked servers, FR1DGE PvE Test holds #15,974 for player hours over the last seven days.

Tags and filters

How should you read the tags on FR1DGE PvE Test?

For the game's server browser, FR1DGE PvE Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp6 (Max players): It holds 6 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover FR1DGE PvE Test?

The Rust Zerg Life lists that include FR1DGE PvE Test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of FR1DGE PvE Test?

Currently offline, FR1DGE PvE Test was last seen 35 hours ago. The uptime figure it gives suggests it restarted around 15 days 16 hours ago. It was up 80% of the time across the last 7 full days: 135 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Is FR1DGE PvE Test smooth to play on?

It averaged 194 server fps over the last 48 hours, and the lowest it got was 173. It reached a maximum of 39,690 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,952 MB. What players experience as lag comes from low fps and a rising entity count.

What version is FR1DGE PvE Test using?

Rust network protocol 2633 and build 165217 is what FR1DGE PvE Test runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does FR1DGE PvE Test use?

There is no region published by FR1DGE PvE Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.90.99:25982.

Wipe days

When does FR1DGE PvE Test wipe?

So few of FR1DGE PvE Test's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 40 days 4 hours ago is when its present world was created.

How to join

How can I connect to FR1DGE PvE Test?

Enter client.connect 157.85.90.99:25982 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp6
Max players It holds 6 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.