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Deployment dossierOffline

A Shockbyte Rust Server

157.85.91.127:24377 checked 3h ago

Deploy
Zerg meter2%light
1/40 troops
7-day average2
peak 3
Rank#9,531
top 43%
Last wipe6h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
0123400:0001:0002:0003:00Wiped Thu 15 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0001:0002:0003:00Wiped Thu 15 Oct, 00:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline and its last appearance was 3 hours ago. The seven-day average is 2 players, with a peak of 3. In the last two days, the peak hour was 03:00 UTC, with an average of 3 players.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 43% of ranked servers, A Shockbyte Rust Server holds #9,531 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

Currently offline, A Shockbyte Rust Server was last seen 3 hours ago. The uptime figure it gives suggests it restarted around 1 hours ago. Its first appearance in Rust Zerg Life records is 15 October 2026.

How well does A Shockbyte Rust Server perform?

It averaged 245 server fps over the last 48 hours, and the lowest it got was 239. The world held as many as 8,167 entities, including buildings, deployables and everything else. Memory use peaked at 1,714 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.91.127:24377.

Wipe cycle

When does A Shockbyte Rust Server wipe?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 6 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Join by entering client.connect 157.85.91.127:24377 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.