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Deployment dossierOnline

A Shockbyte Rust Server

157.85.91.148:23624 checked 10m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 4
Rank#7,807
top 35%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:14 UTC2d ago 4 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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172/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
380/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
87/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
95/125

Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

Size 2,000, seed 203865100, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. Its weekly average is 0 players and its highest point was 4.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #7,807, which puts it in the top 35% of all ranked servers.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 2 days 3 hours ago. Over the last 2 full days, uptime was 100%: 48 hours up out of 48. The first time Rust Zerg Life saw it was on 11 October 2026.

Is A Shockbyte Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 230 and never dropped below 210. It reached a maximum of 19,030 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,520 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.91.148:23624.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 4 players. 2 hours after the latest wipe, the crowd peaked.

What schedule does A Shockbyte Rust Server follow for wipes?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 5 hours ago is when its present world was created.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.91.148:23624. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.