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A Shockbyte Rust Server

157.85.91.218:23048 checked 7m ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak 1
Rank#9,836
top 44%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75115:0023:0007:0016:0000:0008:00Wiped Mon 12 Oct, 15:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0023:0007:0016:0000:0008:00Wiped Mon 12 Oct, 15:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
181/225

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 1 slots. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 44% of ranked servers, A Shockbyte Rust Server holds #9,836 for player hours over the last seven days.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 40 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. The first time Rust Zerg Life saw it was on 12 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 253 for the last 48 hours, with a minimum of 239. The world held as many as 8,402 entities, including buildings, deployables and everything else. The maximum memory it used was 2,554 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.91.218:23048.

Wipe cycle

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 41 hours ago is when its present world was created.

Join the server

How can I connect to A Shockbyte Rust Server?

Join by entering client.connect 157.85.91.218:23048 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players The server has 1 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.