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A Shockbyte Rust Server

157.85.91.254:27270 checked 10m ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 days
between real wipes
wipe-day peak0
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:46 UTC3d ago 0 – running 0
Tue 22 Sep, 16:58 UTC21d ago 1 halved by day 2 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 354 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
195/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
175/175

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

Size 3,200, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 1 slots. Its seven-day average stands at 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,960, which puts it in the top 71% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

You can join A Shockbyte Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 3 days 4 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 140 server fps over the last 48 hours, and the lowest it got was 106. It reached a maximum of 55,875 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,491 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.91.254:27270.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 2.

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 6 hours ago is when its present world was created.

How to join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.91.254:27270 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players It holds 1 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.