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Deployment dossierOffline

A Shockbyte Rust Server

157.85.91.50:27048 checked 1d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,966
top 72%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123409:0011:0013:0015:0017:0019:00

Hourly average and peak, UTC.

Server performance

010020030040009:0011:0013:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:12 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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320/325
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 336 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 281 on average
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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 3,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently offline; it was last seen 37 hours ago. Averaged over the last week, the player count is 0.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,966 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is A Shockbyte Rust Server currently online and stable?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 37 hours ago. It reports an uptime that puts the last restart at roughly 6 days 11 hours ago. Over the last 7 full days, uptime was 83%: 140 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 182 for the last 48 hours, with a minimum of 148. It reached a maximum of 48,196 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,177 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.91.50:27048.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does A Shockbyte Rust Server follow for wipes?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 8 days 1 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 157.85.91.50:27048 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.