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Deployment dossierOnline

A Shockbyte Rust Server

157.85.91.87:26349 checked 9m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 4
Rank#4,990
top 22%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 328 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 0 players.

What is A Shockbyte Rust Server's ranking?

In the top 22% of ranked servers, A Shockbyte Rust Server holds #4,990 for player hours over the last seven days.

Server tags

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 5 days 14 hours ago. Across the last 4 full days, 96 of 96 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 9 October 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 235 for the last 48 hours, with a minimum of 165. It reached a maximum of 8,179 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,951 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167231 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.91.87:26349.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 5 days 18 hours ago.

How to join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.91.87:26349 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167231
Build Build number: 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.