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Deployment dossierOnline

A Shockbyte Rust Server

157.85.92.122:27074 checked 13m ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak 1
Rank#6,790
top 31%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75118:0002:0010:0023:0007:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0002:0010:0023:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:46 UTC2d ago – – running 0
Thu 1 Oct, 18:52 UTC FW12d ago 1 held half 10.9 days 0
Tue 15 Sep, 17:05 UTC28d ago 1 halved by day 2 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 333 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 323 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
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Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 274 on average
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte Rust Server?

Size 4,000, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 1 slots filled right now. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 18:00 UTC, with 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #6,790, which puts it in the top 31% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Capacity: 1; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 9 hours ago. Over the last 7 full days, uptime was 97%: 163 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 105 and never dropped below 20. It reached a maximum of 94,171 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,315 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.92.122:27074.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. Otherwise, it slipped below half by day 2.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 2 days ago.

How to join

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 157.85.92.122:27074. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players Capacity: 1.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.