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Deployment dossierOffline

Lovers and winners

157.85.92.197:25062 checked 23h ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#8,798
top 39%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123412:0017:0022:0002:0007:0012:00

Hourly average and peak, UTC.

Server performance

05010015020012:0017:0022:0002:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:26 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 402 on average
477/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 351 on average
311/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
157/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
240/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
30/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
249/300

Quick answers

from the figures on this page

Map and rules

What is the setup on Lovers and winners when it comes to rules and settings?

You will not find a gather rate in the name Lovers and winners. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on Lovers and winners?

The game generates the procedural map of size 4,000 on Lovers and winners with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on Lovers and winners?

Last seen 23 hours ago, Lovers and winners is offline at the moment. Its weekly average is 0 players and its highest point was 2.

Where does Lovers and winners sit in the rankings?

In the top 39% of ranked servers, Lovers and winners holds #8,798 for player hours over the last seven days.

Tags and filters

What do Lovers and winners's tags indicate?

What the game's server browser gets from Lovers and winners is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Lovers and winners appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Lovers and winners among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is Lovers and winners currently online and stable?

Lovers and winners is offline at the moment; the last time it was seen was 23 hours ago. The uptime figure it gives suggests it restarted around 37 hours ago. Over the last 5 full days, uptime was 91%: 109 hours up out of 120. Rust Zerg Life has been tracking it since 8 October 2026.

What is the performance like on Lovers and winners?

Over the past 48 hours, server fps averaged 101 and never dropped below 74. The world held as many as 93,728 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,962 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Lovers and winners use?

On Linux, Lovers and winners runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Lovers and winners?

From Lovers and winners, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 157.85.92.197:25062.

Wipe schedule

What happens on wipe day on Lovers and winners?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Lovers and winners wipe, and on what days?

With so few wipes on record for Lovers and winners, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 4 days 19 hours ago.

Connect

How can I connect to Lovers and winners?

Join by entering client.connect 157.85.92.197:25062 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.