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A Shockbyte x Discord Production Rust Server

157.85.93.173:26278 checked 9m ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,919
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte x Discord Production Rust Server run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has 0 of its 100 slots filled right now. Averaged over the last week, the player count is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,919 for player hours over the last seven days.

Server tags

What do A Shockbyte x Discord Production Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is A Shockbyte x Discord Production Rust Server currently online and stable?

You can join A Shockbyte x Discord Production Rust Server now: it is online. The uptime figure it gives suggests it restarted around 13 days ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 1 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps held an average of 247 for the last 48 hours, with a minimum of 223. It reached a maximum of 8,293 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 8,003 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does A Shockbyte x Discord Production Rust Server use?

There is no region published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.93.173:26278.

Wipe schedule

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

With so few wipes on record for A Shockbyte x Discord Production Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 2 hours ago.

Connect

What steps do I take to join A Shockbyte x Discord Production Rust Server?

Join by entering client.connect 157.85.93.173:26278 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.